Complete documentation

uPresenter User Guide

Follow the complete product workflow from your first sign-in to authoring, assessment, publishing, collaboration and reporting. Read in order or jump directly to the task you need.

Part 1

Getting Started

Start here if you are new to uPresenter. Part I gives you enough context to choose the right workflow, create or access your account, configure the settings that affect your first session, and arrive at the dashboard ready to begin a project.

  1. 1.1Meet uPresenter
  2. 1.2Set Up Your Workspace And Create An Account
  3. 1.3Sign In And Manage Account Access
  4. 1.4Configure Languages, Terms, And Email Preferences
  5. 1.5Prepare For Your First Project

Part 2

Dashboard And Presentation Library

The dashboard is where you create presentations, find work you already own, open shared content, and move into classes, teams, settings, or trash.

  1. 2.1Dashboard Overview
  2. 2.2Find Work In Library Views
  3. 2.3Manage Presentation Actions And Trash
  4. 2.4Import A Presentation Package
  5. 2.5Use Notifications And What's New

Part 3

Creating Content

uPresenter gives you several ways to begin: build a blank lesson, ask AI for a first draft, start from a designed template, adapt reusable public work, or build from inside Claude or Codex. The best starting point is the one that leaves you with the least unnecessary rebuilding.

  1. 3.1Create A Blank Presentation
  2. 3.2Create A Presentation With AI
  3. 3.3Use AI Tools In The Editor
  4. 3.4Start From A Template
  5. 3.5Use Inspiration And Remix Public Content
  6. 3.6Use uPresenter From Claude Or Codex

Part 4

Editor Overview

The uPresenter editor keeps slide design, interactive learning tools, delivery controls, and reporting entry points in one workspace. Part IV introduces that workspace before later parts explore individual authoring features in depth.

  1. 4.1Understand The Editor Screen
  2. 4.2Navigate And Make Basic Edits
  3. 4.3Work Faster With Keyboard Shortcuts

Part 5

Building Slides And Layouts

Part V explains how to build the structure of a lesson before polishing individual objects. You will manage slide thumbnails and layers, choose a fixed or fluid presentation layout, and arrange related content with group layouts.

  1. 5.1Manage Slides And Layers
  2. 5.2Use A Fixed Slide Layout
  3. 5.3Build A Fluid Lesson
  4. 5.4Arrange Content With Group Layouts

Part 6

Working With Objects

Part VI explains how to turn a slide structure into clear, usable learning content. You will add and format text, build diagrams with shapes and connectors, use icons and reusable button designs, and apply consistent styling and arrangement controls.

  1. 6.1Format Text And Manage Fonts
  2. 6.2Use Shapes, Lines, And Connectors
  3. 6.3Use Icons, Graphics, And Buttons
  4. 6.4Style And Arrange Objects

Part 7

Media, Resources, And Text To Speech

Media turns a slide into something learners can explore, watch, and listen to. Part VII covers 3D models, the presentation resource library, uploaded and AI-generated images, audio and video, hosted-video embeds, Text to Speech, and browser recording.

  1. 7.1Add And Use A 3D Model
  2. 7.2Upload, Reuse, And Manage Resources
  3. 7.3Insert Images, Audio, And Video
  4. 7.4Create Speech And Record Audio

Part 8

Questions And Assessments

Questions turn a presentation into a learning activity that can collect responses, award points, provide feedback, and contribute to completion, success, and reporting. Part VIII explains how to choose a question type, build and configure the question, control scoring and feedback, and test the complete learner submission flow.

  1. 8.1Choose A Question Type And Create With AI
  2. 8.2Create Choice Questions
  3. 8.3Create Text, Number, And Open-Response Questions
  4. 8.4Create Sequence And Matching Questions
  5. 8.5Create Hotspot And Labeling Questions
  6. 8.6Create Completion And Drag-The-Words Questions
  7. 8.7Set Scoring, Feedback, And Answer Behavior
  8. 8.8Submit And Review Assessments

Part 9

Charts, Tables, Infographics, And Data Content

Data content works best when its form matches the message. Part IX explains how to build and configure charts, organize information in tables, turn structured ideas into infographics, and add mathematical formulas.

  1. 9.1Create And Edit Charts
  2. 9.2Configure Charts
  3. 9.3Build And Format Tables
  4. 9.4Create And Edit Infographics
  5. 9.5Insert And Edit Formulas

Part 10

Interactions, Animations, And Transitions

Motion and interactivity should help a learner understand or choose what happens next. Part X explains how to connect events to actions, configure branching and feedback, animate objects, control movement between slides, and use variables and conditions to respond to learner progress.

  1. 10.1Build Interactions
  2. 10.2Configure Action Settings
  3. 10.3Animate Objects
  4. 10.4Add Slide Transitions
  5. 10.5Use Variables
  6. 10.6Set Action Conditions

Part 11

Themes And Presentation Settings

A theme gives a presentation a consistent visual system, while presentation settings decide how the lesson is completed, passed, resumed, and controlled by learners. Part XI connects those two layers so the design and learning rules work together.

  1. 11.1Apply And Customize Themes
  2. 11.2Configure Presentation Settings
  3. 11.3Control Player And Answer Behavior

Part 12

Collaboration, Comments, And Version History

Collaboration works best when access, discussion, and recovery are treated as one workflow. Part XII explains how to give each person the right role, work together in the live editor, keep review notes attached to the presentation, and inspect or recover earlier saved versions.

  1. 12.1Share And Collaborate
  2. 12.2Use Comments
  3. 12.3Use Version History

Part 13

Previewing, Playing, And Learner Experience

Part XIII follows a presentation from the author's Present preview into the learner-facing player. It explains how to test the experience before delivery, use the player on desktop and mobile, finish and review an attempt, and understand which delivery methods record learner activity.

  1. 13.1Preview A Presentation
  2. 13.2Use The Player
  3. 13.3Complete And Review Attempts

Part 14

Sharing, Publishing, And Public Profiles

Part XIV explains how to move from private authoring to public delivery. It covers public presentation links and access controls, the author profile that can collect selected work, and the player tools viewers can use to copy or share an allowed link.

  1. 14.1Publish A Public Link
  2. 14.2Build A Public Profile
  3. 14.3Share On Social Channels

Part 15

Exporting Content

Part XV explains how to turn one native uPresenter presentation into a document, an image set, a standalone browser lesson, or an LMS-ready package. It also covers Pro access, progress and failure messages, and the special source-data download available when updated Terms place an owner in limited access.

  1. 15.1Export Documents And Images
  2. 15.2Export eLearning Packages
  3. 15.3Manage Export Access And Source Data

Part 16

Reports And Analytics

Part XVI explains how presentation activity becomes evidence you can use. You will read the report summary, compare learner attempts, inspect slide reach and question responses, and choose an identity policy that matches the importance of the learning record.

  1. 16.1Read Presentation Reports
  2. 16.2Analyze Slides And Responses
  3. 16.3Understand Learner Identity

Part 17

Classes And Learner Management

Part XVII explains how to use Classes as uPresenter's built-in delivery and learner-management workspace. You will create and organize a class, enroll learners, assign and sequence lessons, and use class reports to follow progress without first exporting content to an external LMS.

  1. 17.1Create And Organize Classes
  2. 17.2Enroll And Support Learners
  3. 17.3Assign And Sequence Lessons
  4. 17.4Track Class Progress

Part 18

Teams And Workspaces

Part XVIII explains how Teams turn uPresenter into an organization workspace. You will distinguish your personal workspace from shared teams, create and switch teams, review subscriptions and seats, configure team details, and manage members and invitations.

  1. 18.1Understand And Switch Workspaces
  2. 18.2Configure Team Settings
  3. 18.3Manage Members And Invitations

Part 19

Account, Subscription, Credits, Storage, And Privacy

Part XIX explains how to maintain your account after you begin using uPresenter. You will update your profile, read the plan and billing information for the active workspace, manage AI credits, monitor storage, review legal updates, and understand what permanent account deletion does.

  1. 19.1Edit Your Profile
  2. 19.2Manage Subscription And Billing
  3. 19.3Understand And Use Credits
  4. 19.4Review Storage
  5. 19.5Review Terms, Privacy, And Account Data

Part 20

Help, Troubleshooting, And FAQ

Part XX shows you where to get official help, how to send a useful problem report, how to diagnose the failures users encounter most often, and where common uPresenter concepts differ.

  1. 20.1Get Help And Report Problems
  2. 20.2Troubleshoot Common Problems
  3. 20.3Frequently Asked Questions